﻿using System;
using System.Collections.Generic;

namespace Boxi.Model
{
    public struct TurnModel
    {
        /// <summary>
        /// Player Index
        /// </summary>
        public Int32 PlayerID
        {
            get;
            private set;
        }
        public List<Int32> Moves
        {
            get;
            set;
        }
    }
}
